#ifndef OBJ0_HPP
#define OBJ0_HPP
#include "../Tools/GLHeaders.hpp"
#include "../Tools/Model.hpp"

class Obj0: public Model{
	private:
		bool activate;
		GLuint list_id;
	public:
		virtual void Draw(void);
		void Activate(void);
		void Desactivate(void);
		Obj0(void);
		virtual ~Obj0(void);

};

#endif

